The probe guides children through the universe, exploring outer space, moon orbits and navigation through interactive visuals and audio, empowering the childeren to answer these questions themsevels.
Immersive Space Control : An Interactive Art and Learning Experience
Engage in a unique installation where art meets education. Users interact with a curved space, manipulating a central controller to alter time and location via an intuitive UI. This blend of physical and digital exploration offers a hands-on approach to understanding spatial dynamics, making it both an artistic experience and a learning journey.
To facilitate user immersion and engagement in the space, the GUI surface is composed using projectors that cast onto two distinct surfaces: a video mapping onto a curved screen (positioned at the top) and a cone screen (located at the bottom).
Additionally, a Physical User Interface enabling spiral image mapping control is centrally installed within the space, enhancing the interactive experience.
An immersive screen-based setup that helps users feel the shift between Earth and space.
The dual-screen structure allows users to physically experience the universe and Earth through stereoscopic visuals.Each screen displays different layers of movement, helping users perceive transitions through light, position, and motion.
01) Screen
While a curved screen (shown on the top) and a cone screen (shown on the bottom) provide stereoscopic views, the boundary line in-between becomes the standard of horizon and image substitution which adds the sense of going up and down.
FInding the optimal size of screens to have the maximum overwhelm.
02) Moon Calendar and Clock
A calendar and clock fixed at the upper right provide feedback on the user's control and current spatial information.
What if we could steer through space and time with our hands?
This installation turns that idea into an immersive, tactile experience.
first Prototype
Exploring physical navigation through space and time. To simulate the experience of navigating between Earth and space,I built an early prototype using a steering gear system inspired by the ocean.
Navigate Between
Earth and Space:
Pulling the gear up moves toward space; pushing down returns to Earth.
Control Time Speed
Turning left slows time; turning right speeds it up.
Arduino & Gyro Sensor
A Gyro sensor and Arduino were used to detect rotation angles, which controlled the playback speed of projected visuals mapped onto a curved surface.
Final solution
Made a control panel that seemed to be a part of an actual space ship, and constructed a simple UI by manipulating the buttons.